Author Archives: rrglaser

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About rrglaser

Sr. UX Architect/director, with avocations in music, science & technology, fine arts & culture. Finding ways of connecting disparate ideas, facts, and concepts into solving problems. In the last 30 years, I have worked at (among others) various Ad agencies, Xerox, Pitney Bowes, Shortel, Philips (medical imaging R&D), CloudCar, IDbyDNA, and Cisco. I prefer to stand at the vertex of art, technology, culture and design since there is the where the best view of the future exists. "Always learning, since I can't apply what I haven't yet learned."

Real vs. realistic: The subtle but important problems of generative AI systems.

by Bob Glaser, UX Architect, Strategist, Voice and AI Interaction Design “This was from an earlier version of Dall-E. The prompt was: “a doll with a sad face at a carnival.” At this point March 2023, faces and hands were … Continue reading

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Award winning UX is good for the ego but may have little financial ROI.

by Bob Glaser, designing user experiences since before they were called user experiences. When I first started out as a designer, there was a tremendous effort in time and resource that was focused on having designs that are award winning. … Continue reading

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Safety, UX, and when Users are responsible.

By Bob Glaser, UX Architect Areas of safety in UX Design There are 3 generalized ways to classify safety in the realm of UX design requirements. It can be defined by determining if: The mechanism of safety is part of … Continue reading

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Generative AI may be the Desktop Publishing revolution of our time. (That’s not a good thing!)

By Bob Glaser The ubiquity of Generative AI doesn’t need to be pointed out as anyone with a smartphone is aware of it. As of June 2023, ChatGPT has had over 1.6 billion visits. When you add Bard, and Stable … Continue reading

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UX failures: A BOTTOM TEN LIST

By Robert R Glaser, UX Architect I make mistakes. Some of my greatest successes, in fact, most of them, all came from lessons learned. It would almost seem that any success that didn’t come from failure came from luck. For … Continue reading

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The sitcom logic approach to failure.

By Robert R Glaser UX designer and architect. This is an issue that seems omnipresent in many businesses save for a miniscule percentage. It is often replaced by a bulldozer approach or worse a decision based on a random guess … Continue reading

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Why we should be removing ‘democracy’ from Design Thinking (and maybe Agile/Scrum processes too.)

This common error, is taking potential solutions and voting on them. The problem with this approach, is that it tends to cast the base concepts out the window in order to determine a solution. Continue reading

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Correctly Dealing with 5% Use-case

I have noticed a common myopic view of the handling of edge cases around +-5% use-cases features (those features that are addressed by only 5%, give or take of users. These can be outlier, expert users, or special situation users … Continue reading

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Correcting perspectives in UX design

There are several factors that guide the UX that are accepted. Its effectiveness (simplicity, ease, and functionality.) Its lack of obtrusiveness (it gets your attention based on criticality or “on demand” need.) Its implementation of accepted technology vs. new technology … Continue reading

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Honesty in UX

By Bob Glaser, UX Architect One of the great inefficiencies in UX design comes from the various forms of lack of honesty. This happens in both individual design and collaborative design. I chose that wording because dishonesty implies intent while … Continue reading

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